Pandara's Sphere, v 1.3 (Belch Softlock fix and Ingredient Balancing)


Pandara's Sphere, v 1.3

ADDITIONS

-Added some traders to the Rigorfall Cantina who will trade you some rarer ingredients for multiple of more common ingredients. More traders will appear as you unlock more camps!

-Added a story cutscene to the Rigorfall Stairwell after you unlock Firefall Abyss.

TWEAKS

-Reworked Belch (at least temporarily) to avoid it crashing the game. It no longer deals damage, but instead adds a variety of statuses based on Ifri's weight.

-You can now sell certain items to Bolero at any camp.

-Raised the chance to encounter Underworld Sprouts in Bleak Rock, and lowered the chance to encounter lesser flayers.

 -Underworld Sprouts in Bleak Rock prior to unlocking the Swamp of Souls now have a 1/4 chance to drop an additional serving of Hell Spices when defeated.

 -Increased the EXP gained from defeating an Underworld Sprout prior to unlocking the Swamp of Souls from 12 to 15.

-Increased the odds of Glowing Water Sprites dropping Ectoplasm from 1/10 to 1/5, and the Glowing Water Guardian's odds from 1/6 to 1/3.

 -These odds increase further to 1/4 and 1/2 respectively if the player encounters these enemies in Ghost River after Tartarus' Cradle has been unlocked.

 -Glowing Water Sprites will now also appear in the Shadowman and Lost soul troops in Ghost River prior to unlocking the Swamp of Souls.

 -Reduced the MAT of Glowing Water Sprites prior to unlocking Tartarus' Cradle from 25 to 20.

-Added an additional Lost Soul to the enemy troop in the Swamp of Souls containing the Drump Shambler and Underworld Sprout.

-Fire Sprites and Igniters now have a 1/2 chance to drop Hell Spices, and Fire Knights now have a 1/1 chance to drop Hell Spices.

-Added an additional Ice Sprite to the enemy troop in Tartarus' Cradle containing the Cursed Soul, Shadowman, and Shadowhowler.

-Increased the odds of Ice Sprites dropping Magic Ice from 1/2 to 1/1.

-Replaced the 1/3 chance for Snowstalkers to drop Magic Water with a 1/4 chance for them to drop an additional serving of Magic Ice.

BUGFIXES

-Fixed Devoured enemies being able to attack and use abilities while inside Ifri, and added a poison-like HP draining effect to the 'eaten' state.

-Fixed an event in the VIP Suite that was meant to play upon first entering the map. (note that on saves where you left off in the VIP Suite or transfer there via other means, this event will still trigger and will look pretty weird, but I've modified it so that it shouldn't softlock the game at all.)

-Fixed being able to flee from the fight with the Drakkan, which would instantly kill the Drakkan (turns out Charl knew its true weakness all along!)

-Fixed some more issues with Pandara's dialogue using the wrong dialogue box during some later cutscenes.

-Fixed Ifri facing the wrong direction during the cutscene with Demithar after cooking the Incubus Tail Pasta.

-Fixed a cutscene with Ghorf triggering early in New Game + if the player has the Warlord's Cape from the previous run.

Files

PG.exe 358 MB
Sep 01, 2022

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